#pragma once
//[BRN] Lib
//
//---------

//D3D Device
#if defined BRNlib_D3D9
	#include <d3dx9.h>
	#include <d3dx9tex.h>
	#define D3DXDevice	IDirect3DDevice9
	#define	D3DXTexture	IDirect3DTexture9
#endif
#if defined BRNlib_D3D8
	#include <d3dx8.h>
	#include <d3dx8tex.h>
	#define D3DXDevice IDirect3DDevice8
	#define	D3DXTexture	IDirect3DTexture8
#endif